Place Value
*Read and write numbers through 10,000 in standard, expanded, and written form.
*Identify place value through 10,000
*Identify the place value position or the value of the digit in a number.
*Compare, order, and sequence whole numbers through 10,000.
*Use symbols <, =, > correctly.
*Create describe, and extend number patterns.
Place Value Games
Xtramath
Scooter Quest
Shark Numbers
Fruit Shoot Place Value
Study Island
Rounding
*Round numbers to the nearest ten and hundred.
*Students should be able to explain and reason about the answers they get when they round as a result of a deep understanding of place value. *Use visual representations such as a number line or hundreds chart to model rounding of numbers.
*Identify the actual/possible numbers when given the rounded number.
Rounding Games
Half Court Rounding
Addition and Subtraction with Regrouping
*use compatible numbers and rounding to estimate sums
*use estimation as a strategy for determining the reasonableness of an answer in computation.
*Correctly and efficiently add and subtract within 1,000 using strategies and algorithms based on place value, properties of operations, the relationship between addition and subtraction, number lines, etc
*demonstrate the properties of addition and subtraction (commutative, associative, identity) to solve computation problems.
*Use multiple strategies for addition and subtraction (count by 10s and 1s, use a number line, break apart strategy, make compatible numbers, use friendly numbers, etc
*Use knowledge of properties to justify solutions/answers.
*Use mental math to add and subtract multiples of 10.
*Use addition/subtraction strategies to find sum and differences mentally.
*Write addition and subtraction problems based on everyday life situations.
*Model to solve and explain computation and word problems using addition or subtraction of 3 digit whole numbers, using multiple strategies.
Addition and Subtraction Games
Alien Addition
Soccer Subtraction
Fruit Splat Subtraction
Math Baseball
Multiplication
*Interpret products of whole numbers as the total number of objects in a group (example: 5 x 7 = 5 groups of 7 objects each)
*Use multiplication within 100 to solve word problems in situations involving equal groups, arrays, and measurement quantities
*Determine the unknown whole number in a multiplication or division equation relating three whole numbers. (example: 8 x ? = 32)
*Apply properties of operations (commutative, distributive, associative, identity, zero) as strategies to multiply and divide.
*Fluently multiply within 100 using strategies or properties of operations (By the end of 3rd grade know from memory all products of from 1 - 9
*Solve two step word problems using the four operations. Represent these problems using equations with a letter standing for the unknown quantity.
Multiplication
Math Baseball
Math Man Multiplication
Magic Multiplication
Meteor Multiplication
Multiplication Table
Division
*Determine the unknown whole number in a division equation by relating the three whole numbers. For example, determine the unknown number that makes the equation true.
*Solve 2 step word problems using the four operations.
*Represent division problems using arrays, number lines, skip counting, repeated subtraction, picture models, and story problems.
*Use repeated subtraction and number lines to relate subtraction to division.
*Find the rule in multiplication and division number patterns and function machines.
*Apply properties in order to divide.
*Divide single digit factors less than 100.
*Represent problems using equations with a letter as an unknown quantity.
*Use estimation as a strategy for determining the reasonableness of an answer.
Division Games
Monster Crossing
Division Mathman
Croc Doc Division
Math Magician
Drag Race
Timed Division
Fractions
*Identify, model, understand and use vocabulary such as numerator/denominator, and shaded/unshaded.
*Model the partitioning or splitting of an object into equal parts.
*Understand and explain that a fraction is made up of many pieces of a "unit fraction", which has a numerator of 1.
*Work with a number line to represent numbers in between whole numbers (ex. between 0 and 1)
*Divide a number line between 0 and 1 into equal segments and determine that each segment is equal in length.
*Use visual fraction models and number lines to explore the idea of equivalent fractions.
*Write whole numbers as fractions.
*Understand that a/a is equal to 1.
*Compare two fractions with the same numerator or the same denominator with or without visual fraction models, including number lines.
*Reason that when comparing fractions, it is only valid if the wholes are identical in size.
Fractions Games
Many Different Games!
Geometry
*Understand that shapes in different categories (e.g. rhombuses, rectangles, and others) may share attributes (e.g. having 4 sides) and that shared attributes can define a larger category (e.g. quadrilaterals)
*Recognize rhombuses, rectangles, and squares as examples of quadrilaterals, and draw examples of quadrilaterals that do not belong to any of these subcategories.
*Read and write numbers through 10,000 in standard, expanded, and written form.
*Identify place value through 10,000
*Identify the place value position or the value of the digit in a number.
*Compare, order, and sequence whole numbers through 10,000.
*Use symbols <, =, > correctly.
*Create describe, and extend number patterns.
Place Value Games
Xtramath
Scooter Quest
Shark Numbers
Fruit Shoot Place Value
Study Island
Rounding
*Round numbers to the nearest ten and hundred.
*Students should be able to explain and reason about the answers they get when they round as a result of a deep understanding of place value. *Use visual representations such as a number line or hundreds chart to model rounding of numbers.
*Identify the actual/possible numbers when given the rounded number.
Rounding Games
Half Court Rounding
Addition and Subtraction with Regrouping
*use compatible numbers and rounding to estimate sums
*use estimation as a strategy for determining the reasonableness of an answer in computation.
*Correctly and efficiently add and subtract within 1,000 using strategies and algorithms based on place value, properties of operations, the relationship between addition and subtraction, number lines, etc
*demonstrate the properties of addition and subtraction (commutative, associative, identity) to solve computation problems.
*Use multiple strategies for addition and subtraction (count by 10s and 1s, use a number line, break apart strategy, make compatible numbers, use friendly numbers, etc
*Use knowledge of properties to justify solutions/answers.
*Use mental math to add and subtract multiples of 10.
*Use addition/subtraction strategies to find sum and differences mentally.
*Write addition and subtraction problems based on everyday life situations.
*Model to solve and explain computation and word problems using addition or subtraction of 3 digit whole numbers, using multiple strategies.
Addition and Subtraction Games
Alien Addition
Soccer Subtraction
Fruit Splat Subtraction
Math Baseball
Multiplication
*Interpret products of whole numbers as the total number of objects in a group (example: 5 x 7 = 5 groups of 7 objects each)
*Use multiplication within 100 to solve word problems in situations involving equal groups, arrays, and measurement quantities
*Determine the unknown whole number in a multiplication or division equation relating three whole numbers. (example: 8 x ? = 32)
*Apply properties of operations (commutative, distributive, associative, identity, zero) as strategies to multiply and divide.
*Fluently multiply within 100 using strategies or properties of operations (By the end of 3rd grade know from memory all products of from 1 - 9
*Solve two step word problems using the four operations. Represent these problems using equations with a letter standing for the unknown quantity.
Multiplication
Math Baseball
Math Man Multiplication
Magic Multiplication
Meteor Multiplication
Multiplication Table
Division
*Determine the unknown whole number in a division equation by relating the three whole numbers. For example, determine the unknown number that makes the equation true.
*Solve 2 step word problems using the four operations.
*Represent division problems using arrays, number lines, skip counting, repeated subtraction, picture models, and story problems.
*Use repeated subtraction and number lines to relate subtraction to division.
*Find the rule in multiplication and division number patterns and function machines.
*Apply properties in order to divide.
*Divide single digit factors less than 100.
*Represent problems using equations with a letter as an unknown quantity.
*Use estimation as a strategy for determining the reasonableness of an answer.
Division Games
Monster Crossing
Division Mathman
Croc Doc Division
Math Magician
Drag Race
Timed Division
Fractions
*Identify, model, understand and use vocabulary such as numerator/denominator, and shaded/unshaded.
*Model the partitioning or splitting of an object into equal parts.
*Understand and explain that a fraction is made up of many pieces of a "unit fraction", which has a numerator of 1.
*Work with a number line to represent numbers in between whole numbers (ex. between 0 and 1)
*Divide a number line between 0 and 1 into equal segments and determine that each segment is equal in length.
*Use visual fraction models and number lines to explore the idea of equivalent fractions.
*Write whole numbers as fractions.
*Understand that a/a is equal to 1.
*Compare two fractions with the same numerator or the same denominator with or without visual fraction models, including number lines.
*Reason that when comparing fractions, it is only valid if the wholes are identical in size.
Fractions Games
Many Different Games!
Geometry
*Understand that shapes in different categories (e.g. rhombuses, rectangles, and others) may share attributes (e.g. having 4 sides) and that shared attributes can define a larger category (e.g. quadrilaterals)
*Recognize rhombuses, rectangles, and squares as examples of quadrilaterals, and draw examples of quadrilaterals that do not belong to any of these subcategories.